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'Bowl of Balls' Accent Piece Rendering

This was a hobby project to test an automated scene setup + rendering script written in MaxScript and Python to load a model into a scene and automatically adjust the camera and key an animation sequence to render several product shots, including wireframe. The scripts' goal was to automate the rendering of product catalog images such that new image sets could quickly and easily be generated when material changes were made.

The script generated the scene files, submitted them to render, opened them in Photoshop, applied a series of actions, and saved the files accordingly to the project source in an incremented fashion such that update one would be discernable from update two.

The actual 3D model was created in 3DS Max + V-Ray as a part of a project that needed an extra accent to be placed on a table, somewhere, someone.